In Red my view on your idea's
-Add / Fix Obelisks
This has been suggested so many times, add it damn it!
-Add Ancient wyverns at ice plateau
Unlikely to happen, we try to reach as 1:1 to osrs as possible.
-fix agro on npc's [NOT EVERY NPC IS SUPPOSED TO BE AGRO IN WILDY, THE FORUMLA IS SUPPOSESD TO BE THEY AGRO IF YOUR COMBAT IS X2 IT +1]
agree
-Dmm mode? (Players choose this mode and are able to fight anywhere like a pk world. So you could die while pvming or doing slayer for example... Has been successful in some other servers)(edited)
nice idea but i think we would need a bit bigger community for this to actually stay alive for more then 12 hours.
-Chests you can thiev for nice loot at rogues castle
Would be cool
-chaos ele needs to have a decent normal drop table - skilling supplies etc additionally to the 100% drop of barrows item
Cool idea
-Magic axes drop ckeys/halves and clues at a good droprate
Something that would be a good addition, just don't make it to op.
-x1.5 xp inside wilderness
Great idea, spice up wild a bit.
-Lava dragon bones need a prayer buff. They give 22kish on altar and the island doesnt increase xp when burried there
Cool idea as well
-Make blood money tradeable or atleast pkable
tradable ≠ pkable
-Add charges to glories
What use would this have?
-Add grand seed pod
What use would this have?
-Make charging glories work at fountain of rune with chance of eternal glory?
Only useful if you add the charges
-Fix the aggro range on chaos fanatic
Agree, the guy can walk almost until KBD lair
-Mage Arena droprates are way too high infinity isnt that good
Only useful for ironman tbh
-Every so often a Blood meteorite would spawn in the wilderness so you could mine it and recieve blood money depend on mining level
Shooting star principle sounds alright, not sure if it would fit in the OSRS vibe we have here.
-add elite void to PC
Why isn't this done yet lol
-blood money while doing skilling content in the wild
Add this along with resource area
-wilderness slayer
Not sure if this has a good use, but if, add more NPC's and make it give really good points
-wilderness bosses drop odium and mal orn kits
Good idea
-counter for players in wilderness
I know that it would be good for a pker like you, but in general people would get hunted down since we have not a lot of people in the wild. Hence the fact we nog have a 'estimate counter'
Add bonecrusher to slayer point shop for 400-500 slayer points. Have ensouled heads add charges to it, depending on the level of ensouled head used.
Add the possibility to unlock mithril dragons to drop noted mithril bars.
Last edited by fonno; 10-25-2017 at 02:51 PM.
1. Wilderness Slayer Tasks
- Add a slayer master at edgeville bridge that will give you monster tasks that are in the wilderness.
- Possible monsters :
Ents (drops all logs from normal-redwood), Skeletons, Green dragons, black knights, bandits, rogues, battle-mages,
magical axes, pirates, moss giants, hill giants, ice warriors, greater demons, fire giants and deadly red spiders.
These tasks would obtain more slayer points then a normal slayer task. Also all monsters in wilderness should
have a 1/100 dropchance for a looting bag and 1/1.000 for a rune pouch. When completed a task, you would also
get a certain amount of bloodmoney that fits the amount of monsters you killed that task.
2. Add a 69 Agility/Slayer requirement for the heavy ballista.
3. Add wilderness agility course (best agility XP and a certain cash reward for every lap completed).
4. Add willows/maples/oak tree's at certain locations in wilderness that give double XP when chopped.
5. When being gold member, the amount of coal used for smithing is halfed.
6. When being gold member, you got a 20% chance of recieving double logs/fish when doing the skill.
7. Make Marks of grace drop in inventory after every lap, 50% chance of double marks, 25% of triple marks.
8. Lower the price of the gracefull set. It doesn't really have any use at this point in game so shouldn't be
to hard to get.
9. Release runecrafting please, only 3 skills left since most completed battlescape ever!
With runecrafting/construction gracefull could have a meaning (running planks or running runes).
10 Add motherload mine (gem bag/coal bag implemented with reward golden nuggets).
Slayer Stuff
- Add Black Mask (I) to the vote shop
Some Slayer NPC's should require specific items to be attacks. This actually gives people a reason to get Slayer Mask.
- Earmuffs or Slayer helmet to attack Banshees
- Facemask or Slayer helmet to attack Smoke Devil/Thermonuclear Smoke Devil.
- Nose Peg or Slayer Helmet for Aberrant Spectres.
- Leaf Bladed Spear, Broad Bolts/Arrows or Slayer Dart to attack Kurasks/Turoth.
- Mirror Shield to attack Baselisks
- Rock Hammer to kill Gargoyles
- 1x Bag of Salt to finish of Rock Slug
This also means add the rewards like auto kill with bag of salt/rock hammer etc.
Hello, I've noticed that skilling is pretty much useless and money grabbing than anything else. I would like to suggest not making food or pots free, and adjust the prices for supples accordingly, if you don't want to remove them, put a good price tag on them, for the valuable and used a lot foods, and pots, etc, put a good price so that people who do actually skill to make or fish or cook, etc can sell them at cheaper rates to make some money, goes on fishing, mining, herblore, etc skills. Maybe removing the most valuable items and putting a price tag on the price guide and so on. Because unless you are hardcore on skilling, right now it's depressing to lose money doing so. That's why so many items hold little to no value, money is only gotten from pvm if you don't pk, there's a need for readjustment.
P.s. this wouldn't bring chaos like removing things completely, just price it, adjust it to a useful value.
Last edited by Picus; 10-28-2017 at 08:58 AM.
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