1. Wilderness Slayer Tasks
- Add a slayer master at edgeville bridge that will give you monster tasks that are in the wilderness.
- Possible monsters :
Ents (drops all logs from normal-redwood), Skeletons, Green dragons, black knights, bandits, rogues, battle-mages,
magical axes, pirates, moss giants, hill giants, ice warriors, greater demons, fire giants and deadly red spiders.
These tasks would obtain more slayer points then a normal slayer task. Also all monsters in wilderness should
have a 1/100 dropchance for a looting bag and 1/1.000 for a rune pouch. When completed a task, you would also
get a certain amount of bloodmoney that fits the amount of monsters you killed that task.
2. Add a 69 Agility/Slayer requirement for the heavy ballista.
3. Add wilderness agility course (best agility XP and a certain cash reward for every lap completed).
4. Add willows/maples/oak tree's at certain locations in wilderness that give double XP when chopped.
5. When being gold member, the amount of coal used for smithing is halfed.
6. When being gold member, you got a 20% chance of recieving double logs/fish when doing the skill.
7. Make Marks of grace drop in inventory after every lap, 50% chance of double marks, 25% of triple marks.
8. Lower the price of the gracefull set. It doesn't really have any use at this point in game so shouldn't be
to hard to get.
9. Release runecrafting please, only 3 skills left since most completed battlescape ever!
With runecrafting/construction gracefull could have a meaning (running planks or running runes).
10 Add motherload mine (gem bag/coal bag implemented with reward golden nuggets).