Quote Originally Posted by Cape View Post
But it brought some, which is my point. Whenever someone wants to go deep wild on this game it is to wildy barrows ro kill people. You're so stuck up on emblems Being "too op". If im at barrows in my Ironman and a guy in Max tribrid rolls up he will kill me. But i can tb him and call friends to come kill him. If my friends Get on him, he will call his friends and then boom, a war is on, just because an Ironman went to kill barrows. We need more things that's worth doing in wildy. Add a rev cave and make it into a slayer cave. Add magic trees with a bank in multi. Make wildy skilling more exp than Non wildy skilling (Also make it a cash risk requirement to Get this exp boost) etc etc etc. This leads to wilderness activity. If it wasnt for wildy barrows, i wouldnt be in wild, he wouldnt be in wild, and my friends wouldnt be in wild.

The server is small, therefore, wildy barrows is not gonna bring 30 people to wild. Bigger server = more wildy activity.
Just a fyi - when I'm talking about emblems being too op, I'm solely referring to edge pking, not anything that's above level 5 wildy.
The edge pking activity has been pretty low in the past few days, but about a week ago, when there are 10 people spamming low risk pking and getting 100m every hour from the emblems, which results in constant 2b cash being brought into the game every day... Well, I don't actually know how can anyone argue about that being a healthy thing for the game.