1. Offline
    Member
    42
    398
    Dec 2017
    #
    Ok so huge improvement on the raid, I did one quick raid with Tim.

    Noticed a few problems, When killing Tekton he didn't seem to go back to the anvil, Also after killing him I couldn't pick up the supplies he dropped.

    As far as the chest goes, you didn't need to build it with planks, it should be 4 planks for small chest, 8 for medium & 12 for large chest. We wasn't able to access the private storage to store our own gear and we also couldn't put any items into the shared storage.

    Huge improvement on the rest of the raid.


  2. Offline
    Senior Member
    556
    2926
    Jan 2017
    #
    Indeed a huge improvement, we do need some changes but we are certainly getting there! Will do more testing later.

    Make dwh able to be used as a hammer for the storage




  3. Offline
    Senior Member
    556
    2926
    Jan 2017
    #
    - Revitalisation pots dont give prayer points like they should
    - OVL cant be made
    - Storage doesnt work - only opens interface
    - Tekton is unable to be hit when it walks back to anvil - you should be able to hit him until he starts hammering the anvil.
    - Pots from boss room drops cant be picked up
    - Have to re-log to stop raid when completed
    - Raids only supplies such as seeds and secondary's should appear instantly to everyone when dropped by someone.
    - Mutadiles should drop full potions, just like Tekton does
    - This pool should give a run energy refill
    - Shaman aggro range should be a lot bigger
    - Shaman poison splats should have a bigger range
    - Reward points should be based on points gotten during raid, currently it says every player has same chance when it should be a higher chance on drop when having more points



    - Completing a raid should refill all drained stats/hp/pray etc
    Last edited by Tim; 01-20-2018 at 05:28 PM. Reason: Added more




  4. Offline
    Member
    42
    398
    Dec 2017
    #
    Small muttadile should drop 1 Prayer enhance & 1 Overload +, Large muttadile should drop 1 Prayer enhance, 1 Overload +, 1 Xerics aid, 1 Revitalisation.

    Pathing within Muttadile room is a problem, Muttadile gets glitched on the sides too often making it too easy to safespot.
    Last edited by Zhang Xiu; 01-20-2018 at 05:04 PM.


  5. Offline
    Member
    42
    398
    Dec 2017
    #
    Quote Originally Posted by Palidino View Post
    Any more details in regards to Tekton not moving? If I'm not within distance of him/make me chase for too long/stand somewhere he can't reach, he returns to the anvil. If I don't make him attack from different sides he returns back too, and after a short period of time he's returning back for me too.
    I was trying to explain this to Tim, Basically after the anvil phase, Tekton chooses a player at random as a target to move towards. If the player moves away from Tekton He'll go back to the anvil. I've done Tekton a few times, it seems that even if I go to attack him at the right time he goes back to the anvil. I think the problem is to do with pathing. "Dancing" has been a issue for a while now, When you go to attack an NPC you go into a dancing stance with the NPC if you get what i mean.


  6. Offline
    Member
    42
    398
    Dec 2017
    #
    - Potions dropped from Vanguards was able to be picked up but when I tried to sip the Overload + It didn't work.

    - When Vasa teleports the player to the outside they should run into the middle with magic pray active. This should negate the damage which the person stuck in the middle receives. 3 times we've done vasa the person in the middle has received 99% of there HP in damage even though I've ran into the middle with magic prayer.

    - When vasa is moving from crystal to crystal it takes a brief 1-3 seconds pause in the middle of the room rather than moving straight to the next crystal.

    - On Osrs when attacking the crystal after a period of time if you don't kill the crystal in-time, It would take you back into the Teleport phase. (Normally it's between the 2nd to 4th crystal in which this happens.


  7. Offline
    Member
    42
    398
    Dec 2017
    #
    Earlier, we did a run of Tekton and he didn't go back to anvil for some reason it could have been we killed it too fast but i don't think so. Since i posted that we've done 2 more Tekton rooms & It was going back to Anvil too easily. Even though it was getting attacked on time it would return to Anvil.(It happened multiple times)

    Sorry if it wasn't clear.


    Quote Originally Posted by Palidino View Post
    I noticed there's a spot north-east of him that registers as not in distance for some reason. So is the issue that tekton returns to the anvil too easily or that he doesn't return at all? I took your post as he's not returning to the anvil at all.
    Last edited by Zhang Xiu; 01-20-2018 at 05:30 PM.


  8. Offline
    Junior Member
    5
    0
    Jan 2018
    #
    Quote Originally Posted by Palidino View Post
    I'm not sure I follow that last part. The time you have to kill the crystal is random and if you don't kill it on time, it should already go into the teleport phase.
    On Oldschool the Vasa Crystals all share the same 1 Global time which is 1 minute long.

    Whenever Vasa starts moving from the center of the room towards the next crystal, the timer starts ticking. however whenever he is walking from the crystal towards the center of the room the timer is paused (because the next crystal to attack hasn't been decided yet). If the timer ever hits 0 then he walks to the center of the room then teleports you. Then when he starts walking to the next crystal the timer begins again.

    I believe your Vasa uses a different timer on every single crystal and that timer resets each time you kill the crystal.


  9. Offline
    Member
    42
    398
    Dec 2017
    #
    Wouldn't have thought the time to kill would be random, I'm pretty sure a second teleport phase is inevitable unless you're able to get Vasa down before the 2nd or 3rd crystal. So for instance on OSRS If you don't kill a crystal in-time Vasa will head back into the middle and do the teleport phase again. I'm honestly not sure the amount of time it takes.
    Last edited by Zhang Xiu; 01-23-2018 at 11:23 PM.


  10. Offline
    Member
    42
    398
    Dec 2017
    #
    Quote Originally Posted by Palidino View Post
    So basically the only difference now is that the timer needs to start when vasa moves to the crystal not when he gets there, and then also always been 1 minute total time?
    Example, Say if you finish killing the first crystal and it's taken you 25 seconds to kill it, when you reach the next crystal the timer would start at 25 seconds, now say it has taken you 55 seconds to kill the 2 crystal's, the 3rd crystals timer would start at 55 seconds giving you only 5 seconds before it moves back into the teleport phase. So that is spending 25 seconds on the first crystal, 30 seconds on the 2nd crystal and 5 seconds on the 3rd crystal making a total of 1 minute before moving back to teleport for example.


    I'm almost 100% certain the timer doesn't start from 0 everytime, it picks up from where you have left off. Drizl might be able to explain it better than me i'm not a coder in any way I've just experienced the boss thats all
    Last edited by Zhang Xiu; 01-23-2018 at 11:27 PM.

Closed Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 12