Quote Originally Posted by Adult Ziek View Post
Weak troll, bro; any server that might have "ELO" implemented as you claim has most likely done it wrong.

It wouldn't surprise me to find out that these servers with "ELO" as you claim only check to see if people have gotten kills recently, meaning if a hybrid comes along and kills an edge pker on a hot streak, that probably raises their "elo". Any server that you think you might have seen with an "ELO" system is most likely doing it wrong because they, just like you, don't understand what ELO is or what it represents. (https://en.wikipedia.org/wiki/Elo_rating_system)
You're only replying to save your own face and now you link source link that is already posted in the OP.

There's not only one "correct" formula for ELO and it is modified to suit the game.

New player has X amount of ELO when he haven't killed anyone nor died, basically if he kills someone with low elo, his rating won't change much and if he kills someone with high ELO rating he get's a lot of points. The amount of ELO points depend on K-factor that is defined by the game.

Now define why this wouldn't work in RSPS wilderness, which you didn't do in your earlier posts.